kiteh
2018-08-17 22:58:42 UTC
Hi all, I am trying to split maya gui commands into another file, from the
main code, like what you may do when dealing with PyQt.. Main code in a
file while the UI code in another, for the sake of better maintaining the
code.
Here is my code:
myUI.py
from maya import cmds
import myCode as my
WINID = "MyUI"
def ui():
if cmds.window(WINID, exists=True):
cmds.deleteUI(WINID)
cmds.window(WINID, title="TestUI", width=165, height=140,
sizeable=False, resizeToFitChildren=True)
cmds.columnLayout(adjustableColumn=True)
cmd.rowColumnLayout(numberOfColumns=3, columnAttach=[1, "right", 0],
columnWidth=[2, 250])
cmds.text(label="")
cmds.checkBox("chk01", label="My checkbox 01",
value=True, changeCommand=my.get_state)
cmds.text(label="")
cmds.showWindow(WINID)
myCode.py
from maya import cmds
def get_state(*args):
check_state = cmds.checkBox("chk01", value=True, query=True)
print check_state
When I tried to uncheck the option in the UI, I got the following error:
# Error: get_state() takes no arguments (1 given)
# TypeError: get_state() takes no arguments (1 given) #
Tried adding in `*args` into the `get_state()` but getting the same error.
Is it possible to do so when dealing with only maya code?
main code, like what you may do when dealing with PyQt.. Main code in a
file while the UI code in another, for the sake of better maintaining the
code.
Here is my code:
myUI.py
from maya import cmds
import myCode as my
WINID = "MyUI"
def ui():
if cmds.window(WINID, exists=True):
cmds.deleteUI(WINID)
cmds.window(WINID, title="TestUI", width=165, height=140,
sizeable=False, resizeToFitChildren=True)
cmds.columnLayout(adjustableColumn=True)
cmd.rowColumnLayout(numberOfColumns=3, columnAttach=[1, "right", 0],
columnWidth=[2, 250])
cmds.text(label="")
cmds.checkBox("chk01", label="My checkbox 01",
value=True, changeCommand=my.get_state)
cmds.text(label="")
cmds.showWindow(WINID)
myCode.py
from maya import cmds
def get_state(*args):
check_state = cmds.checkBox("chk01", value=True, query=True)
print check_state
When I tried to uncheck the option in the UI, I got the following error:
# Error: get_state() takes no arguments (1 given)
# TypeError: get_state() takes no arguments (1 given) #
Tried adding in `*args` into the `get_state()` but getting the same error.
Is it possible to do so when dealing with only maya code?
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