Discussion:
[Maya-Python] Starting a Pipeline
a***@gmail.com
2018-11-26 02:44:55 UTC
Permalink
Hi!

I started a read-the-docs wiki on how to create a base for CG pipeline.

Currently it covers:
- starting a Virtual machine.
- using Docker to deploy services.
- Grafana and Prometheus for monitoring services.
- MySQL and SQLAlchemy for creating database.
- Unittest for testing pipeline code.
- Install Deadline to start a farm.

There are many different approaches and tools out there. I shared the ones which I'm the most familiar with. I would love to hear feedback, different approaches and other topics people would like to see.

I hope it can be beneficial to someone here.

http://pipeline.asimation.com/index.html

Thank you community, for all the help through the years!

Asi
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Jakob Kousholt
2018-11-26 03:44:04 UTC
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For someone like me who's role doesn't require an understanding of the
underlying structure of the pipeline, yet still have a great interest in
it, this is a great read. Thank you.

*Jakob Kousholt - Freelance Creature Modeler and Concept Sculptor*
+1 (347) 327-1370
***@gmail.com
www.jakejk.com
Post by a***@gmail.com
Hi!
I started a read-the-docs wiki on how to create a base for CG pipeline.
- starting a Virtual machine.
- using Docker to deploy services.
- Grafana and Prometheus for monitoring services.
- MySQL and SQLAlchemy for creating database.
- Unittest for testing pipeline code.
- Install Deadline to start a farm.
There are many different approaches and tools out there. I shared the ones
which I'm the most familiar with. I would love to hear feedback, different
approaches and other topics people would like to see.
I hope it can be beneficial to someone here.
http://pipeline.asimation.com/index.html
Thank you community, for all the help through the years!
Asi
--
You received this message because you are subscribed to the Google Groups
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an
To view this discussion on the web visit
https://groups.google.com/d/msgid/python_inside_maya/f654d16a-29c2-4762-8ccf-e84fc811f9b4%40googlegroups.com
.
For more options, visit https://groups.google.com/d/optout.
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For more options, visit https://groups.google.com/d/optout.
Aditya Mahapatra
2018-11-26 06:53:39 UTC
Permalink
I was a lighting artist who switched to pipeline development in the last
couple of years. This is very informative, thank you! Subscribed.

Aditya
Post by a***@gmail.com
Hi!
I started a read-the-docs wiki on how to create a base for CG pipeline.
- starting a Virtual machine.
- using Docker to deploy services.
- Grafana and Prometheus for monitoring services.
- MySQL and SQLAlchemy for creating database.
- Unittest for testing pipeline code.
- Install Deadline to start a farm.
There are many different approaches and tools out there. I shared the ones
which I'm the most familiar with. I would love to hear feedback, different
approaches and other topics people would like to see.
I hope it can be beneficial to someone here.
http://pipeline.asimation.com/index.html
Thank you community, for all the help through the years!
Asi
--
You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email to python_inside_maya+***@googlegroups.com.
To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/195f01c9-4d51-45b0-9ff6-ac5f1177e155%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.
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